#include <WaitTime.h>
◆ WaitTime()
NoLimits::NoLimits2::WaitTime::WaitTime |
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◆ debug()
void NoLimits::NoLimits2::WaitTime::debug |
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inline |
◆ getAverage()
double NoLimits::NoLimits2::WaitTime::getAverage |
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const |
◆ getDeviation()
double NoLimits::NoLimits2::WaitTime::getDeviation |
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const |
◆ getMaximum()
double NoLimits::NoLimits2::WaitTime::getMaximum |
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const |
◆ getMinimum()
double NoLimits::NoLimits2::WaitTime::getMinimum |
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const |
◆ getSynchronizeDispatchWith()
std::vector< uint32_t > NoLimits::NoLimits2::WaitTime::getSynchronizeDispatchWith |
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const |
◆ insertSynchronizeDispatchWith()
uint32_t NoLimits::NoLimits2::WaitTime::insertSynchronizeDispatchWith |
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uint32_t |
value | ) |
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◆ setAverage()
void NoLimits::NoLimits2::WaitTime::setAverage |
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double |
value | ) |
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◆ setDeviation()
void NoLimits::NoLimits2::WaitTime::setDeviation |
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double |
value | ) |
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◆ setMaximum()
void NoLimits::NoLimits2::WaitTime::setMaximum |
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double |
value | ) |
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◆ setMinimum()
void NoLimits::NoLimits2::WaitTime::setMinimum |
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double |
value | ) |
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◆ average
double NoLimits::NoLimits2::WaitTime::average |
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private |
◆ deviation
double NoLimits::NoLimits2::WaitTime::deviation |
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private |
◆ maximum
double NoLimits::NoLimits2::WaitTime::maximum |
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private |
◆ minimum
double NoLimits::NoLimits2::WaitTime::minimum |
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private |
◆ synchronizeDispatchWith
std::vector<uint32_t> NoLimits::NoLimits2::WaitTime::synchronizeDispatchWith |
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private |
The documentation for this class was generated from the following files: