libnolimits  1.0.0-beta
A NoLimits Roller Coaster 1 and 2 Library written in C++, which provides functionality to manipulate and create NoLimits 2 Parks or NoLimits 1 Tracks programmatically.
NoLimits::NoLimits2::Terrain Member List

This is the complete list of members for NoLimits::NoLimits2::Terrain, including all inherited members.

debug()NoLimits::NoLimits2::Terraininlinevirtual
getHeightAtVertex(int32_t x, int32_t y)NoLimits::NoLimits2::Terrain
getIntensityAtVertex(uint32_t index, int32_t x, int32_t y)NoLimits::NoLimits2::Terrain
getLayer() constNoLimits::NoLimits2::Terrain
getLayer(std::string name)NoLimits::NoLimits2::Terrain
getNumberOfIntensityLayers()NoLimits::NoLimits2::Terrain
getTextureRepeats() constNoLimits::NoLimits2::Terrain
getVertexDimX() constNoLimits::NoLimits2::Terrain
getVertexDimY() constNoLimits::NoLimits2::Terrain
getWater() constNoLimits::NoLimits2::Terrain
insertLayer(Layer *value)NoLimits::NoLimits2::Terrain
insertTextureRepeats(float value)NoLimits::NoLimits2::Terrain
layerNoLimits::NoLimits2::Terrainprivate
setHeightAtVertex(int32_t x, int32_t y, float height)NoLimits::NoLimits2::Terrain
setIntensityAtVertex(uint32_t index, int32_t x, int32_t y, float intensity)NoLimits::NoLimits2::Terrain
setWater(Water *value)NoLimits::NoLimits2::Terrain
Terrain()NoLimits::NoLimits2::Terraininline
terrainDataNoLimits::NoLimits2::Terrainprivate
terrainIntensityLayersNoLimits::NoLimits2::Terrainprivate
textureRepeatsNoLimits::NoLimits2::Terrainprivate
vertexDimXNoLimits::NoLimits2::Terrainprivate
vertexDimYNoLimits::NoLimits2::Terrainprivate
waterNoLimits::NoLimits2::Terrainprivate