#include <RollPoint.h>
◆ RollPoint() [1/2]
NoLimits::NoLimits2::RollPoint::RollPoint |
( |
| ) |
|
|
inline |
◆ RollPoint() [2/2]
NoLimits::NoLimits2::RollPoint::RollPoint |
( |
double |
position, |
|
|
double |
roll, |
|
|
bool |
vertical, |
|
|
bool |
strict |
|
) |
| |
|
inline |
◆ debug()
void NoLimits::NoLimits2::RollPoint::debug |
( |
| ) |
|
|
inlinevirtual |
◆ getPosition()
double NoLimits::NoLimits2::RollPoint::getPosition |
( |
| ) |
const |
◆ getRoll()
double NoLimits::NoLimits2::RollPoint::getRoll |
( |
| ) |
const |
◆ getStrict()
bool NoLimits::NoLimits2::RollPoint::getStrict |
( |
| ) |
const |
◆ getVertical()
bool NoLimits::NoLimits2::RollPoint::getVertical |
( |
| ) |
const |
◆ setPosition()
void NoLimits::NoLimits2::RollPoint::setPosition |
( |
double |
value | ) |
|
◆ setRoll()
void NoLimits::NoLimits2::RollPoint::setRoll |
( |
double |
value | ) |
|
◆ setStrict()
void NoLimits::NoLimits2::RollPoint::setStrict |
( |
bool |
value | ) |
|
◆ setVertical()
void NoLimits::NoLimits2::RollPoint::setVertical |
( |
bool |
value | ) |
|
◆ position
double NoLimits::NoLimits2::RollPoint::position |
|
private |
◆ roll
double NoLimits::NoLimits2::RollPoint::roll |
|
private |
◆ strict
bool NoLimits::NoLimits2::RollPoint::strict |
|
private |
◆ vertical
bool NoLimits::NoLimits2::RollPoint::vertical |
|
private |
The documentation for this class was generated from the following files: