#include <Mode.h>
◆ Operation
| Enumerator |
|---|
| ClosedCircuit | |
| Shuttle | |
| Scripted | |
◆ PhysicsModel
| Enumerator |
|---|
| NoLimits2 | |
| NoLimits2CustomFriction | |
| NoLimits22 | |
| NoLimits16 | |
| NoLimits1 | |
◆ SplinePosition
| Enumerator |
|---|
| CenterOfRail | |
| HeartLineCurrentStyle | |
| Custom | |
◆ Mode()
| NoLimits::NoLimits2::Mode::Mode |
( |
| ) |
|
|
inline |
◆ debug()
| void NoLimits::NoLimits2::Mode::debug |
( |
| ) |
|
|
inlinevirtual |
◆ getCustomFriction()
| CustomFriction * NoLimits::NoLimits2::Mode::getCustomFriction |
( |
| ) |
const |
◆ getOperationMode()
◆ getPhysicsModel()
◆ getSplinePosition()
◆ getSplinePositionOffset()
| glm::vec2 NoLimits::NoLimits2::Mode::getSplinePositionOffset |
( |
| ) |
const |
◆ setOperationMode()
| void NoLimits::NoLimits2::Mode::setOperationMode |
( |
const Operation & |
value | ) |
|
◆ setPhysicsModel()
| void NoLimits::NoLimits2::Mode::setPhysicsModel |
( |
const PhysicsModel & |
value | ) |
|
◆ setSplinePosition()
| void NoLimits::NoLimits2::Mode::setSplinePosition |
( |
const SplinePosition & |
value | ) |
|
◆ setSplinePositionOffset()
| void NoLimits::NoLimits2::Mode::setSplinePositionOffset |
( |
const glm::vec2 & |
value | ) |
|
◆ customFriction
◆ operationMode
| Operation NoLimits::NoLimits2::Mode::operationMode |
|
private |
◆ physicsModel
◆ splinePosition
◆ splinePositionOffset
| glm::vec2 NoLimits::NoLimits2::Mode::splinePositionOffset |
|
private |
The documentation for this class was generated from the following files: