#include <DetailMap.h>
◆ DetailMap()
NoLimits::NoLimits2::DetailMap::DetailMap |
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inline |
◆ debug()
void NoLimits::NoLimits2::DetailMap::debug |
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inlinevirtual |
◆ getRepeatIndex()
uint32_t NoLimits::NoLimits2::DetailMap::getRepeatIndex |
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const |
◆ getTexture()
std::string NoLimits::NoLimits2::DetailMap::getTexture |
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const |
◆ setRepeatIndex()
void NoLimits::NoLimits2::DetailMap::setRepeatIndex |
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const uint32_t & |
value | ) |
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◆ setTexture()
void NoLimits::NoLimits2::DetailMap::setTexture |
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const std::string & |
value | ) |
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◆ repeatIndex
uint32_t NoLimits::NoLimits2::DetailMap::repeatIndex |
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private |
◆ texture
std::string NoLimits::NoLimits2::DetailMap::texture |
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private |
The documentation for this class was generated from the following files: