#include <DetailMap.h>
◆ DetailMap()
| NoLimits::NoLimits2::DetailMap::DetailMap |
( |
| ) |
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inline |
◆ debug()
| void NoLimits::NoLimits2::DetailMap::debug |
( |
| ) |
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inlinevirtual |
◆ getRepeatIndex()
| uint32_t NoLimits::NoLimits2::DetailMap::getRepeatIndex |
( |
| ) |
const |
◆ getTexture()
| std::string NoLimits::NoLimits2::DetailMap::getTexture |
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| ) |
const |
◆ setRepeatIndex()
| void NoLimits::NoLimits2::DetailMap::setRepeatIndex |
( |
const uint32_t & |
value | ) |
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◆ setTexture()
| void NoLimits::NoLimits2::DetailMap::setTexture |
( |
const std::string & |
value | ) |
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◆ repeatIndex
| uint32_t NoLimits::NoLimits2::DetailMap::repeatIndex |
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private |
◆ texture
| std::string NoLimits::NoLimits2::DetailMap::texture |
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private |
The documentation for this class was generated from the following files: