libnolimits
1.0.0-beta
A NoLimits Roller Coaster 1 and 2 Library written in C++, which provides functionality to manipulate and create NoLimits 2 Parks or NoLimits 1 Tracks programmatically.
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This is the complete list of members for NoLimits::NoLimits2::BumpMap, including all inherited members.
BumpMap() | NoLimits::NoLimits2::BumpMap | inline |
debug() | NoLimits::NoLimits2::BumpMap | inlinevirtual |
getHeightMapScale() const | NoLimits::NoLimits2::BumpMap | |
getMapType() const | NoLimits::NoLimits2::BumpMap | |
getRepeatIndex() const | NoLimits::NoLimits2::BumpMap | |
getSpecularMapTexture() const | NoLimits::NoLimits2::BumpMap | |
getTexture() const | NoLimits::NoLimits2::BumpMap | |
heightMapScale | NoLimits::NoLimits2::BumpMap | private |
mapType | NoLimits::NoLimits2::BumpMap | private |
repeatIndex | NoLimits::NoLimits2::BumpMap | private |
setHeightMapScale(float value) | NoLimits::NoLimits2::BumpMap | |
setMapType(const TerrainMap &value) | NoLimits::NoLimits2::BumpMap | |
setRepeatIndex(const uint32_t &value) | NoLimits::NoLimits2::BumpMap | |
setSpecularMapTexture(const std::string &value) | NoLimits::NoLimits2::BumpMap | |
setTexture(const std::string &value) | NoLimits::NoLimits2::BumpMap | |
specularMapTexture | NoLimits::NoLimits2::BumpMap | private |
texture | NoLimits::NoLimits2::BumpMap | private |