#include <BeamNode.h>
◆ BeamNode() [1/2]
NoLimits::NoLimits2::BeamNode::BeamNode |
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inline |
◆ BeamNode() [2/2]
NoLimits::NoLimits2::BeamNode::BeamNode |
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float |
position | ) |
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inline |
◆ debug()
void NoLimits::NoLimits2::BeamNode::debug |
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inlinevirtual |
◆ getIsFlange()
bool NoLimits::NoLimits2::BeamNode::getIsFlange |
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const |
◆ getPosition()
float NoLimits::NoLimits2::BeamNode::getPosition |
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const |
◆ setIsFlange()
void NoLimits::NoLimits2::BeamNode::setIsFlange |
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bool |
value | ) |
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protected |
◆ setPosition()
void NoLimits::NoLimits2::BeamNode::setPosition |
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float |
value | ) |
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◆ isFlange
bool NoLimits::NoLimits2::BeamNode::isFlange |
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private |
◆ position
float NoLimits::NoLimits2::BeamNode::position |
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private |
The documentation for this class was generated from the following files: