#include <BaseMap.h>
◆ BaseMap()
NoLimits::NoLimits2::BaseMap::BaseMap |
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inline |
◆ debug()
void NoLimits::NoLimits2::BaseMap::debug |
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inlinevirtual |
◆ getRepeatIndex()
uint32_t NoLimits::NoLimits2::BaseMap::getRepeatIndex |
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const |
◆ getTexture()
std::string NoLimits::NoLimits2::BaseMap::getTexture |
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const |
◆ setRepeatIndex()
void NoLimits::NoLimits2::BaseMap::setRepeatIndex |
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const uint32_t & |
value | ) |
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◆ setTexture()
void NoLimits::NoLimits2::BaseMap::setTexture |
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const std::string & |
value | ) |
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◆ repeatIndex
uint32_t NoLimits::NoLimits2::BaseMap::repeatIndex |
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private |
◆ texture
std::string NoLimits::NoLimits2::BaseMap::texture |
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private |
The documentation for this class was generated from the following files: