libnolimits  1.0.0-beta
A NoLimits Roller Coaster 1 and 2 Library written in C++, which provides functionality to manipulate and create NoLimits 2 Parks or NoLimits 1 Tracks programmatically.
Public Member Functions | Private Attributes | List of all members
NoLimits::NoLimits2::BaseMap Class Reference

#include <BaseMap.h>

Collaboration diagram for NoLimits::NoLimits2::BaseMap:
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Public Member Functions

 BaseMap ()
 
void debug ()
 
std::string getTexture () const
 
void setTexture (const std::string &value)
 
uint32_t getRepeatIndex () const
 
void setRepeatIndex (const uint32_t &value)
 

Private Attributes

std::string texture
 
uint32_t repeatIndex
 

Constructor & Destructor Documentation

◆ BaseMap()

NoLimits::NoLimits2::BaseMap::BaseMap ( )
inline

Member Function Documentation

◆ debug()

void NoLimits::NoLimits2::BaseMap::debug ( )
inlinevirtual

Reimplemented from NoLimits::Stream::Chunk.

◆ getRepeatIndex()

uint32_t NoLimits::NoLimits2::BaseMap::getRepeatIndex ( ) const

◆ getTexture()

std::string NoLimits::NoLimits2::BaseMap::getTexture ( ) const

◆ setRepeatIndex()

void NoLimits::NoLimits2::BaseMap::setRepeatIndex ( const uint32_t &  value)

◆ setTexture()

void NoLimits::NoLimits2::BaseMap::setTexture ( const std::string &  value)

Member Data Documentation

◆ repeatIndex

uint32_t NoLimits::NoLimits2::BaseMap::repeatIndex
private

◆ texture

std::string NoLimits::NoLimits2::BaseMap::texture
private

The documentation for this class was generated from the following files: