#include <BaseMap.h>
◆ BaseMap()
| NoLimits::NoLimits2::BaseMap::BaseMap |
( |
| ) |
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inline |
◆ debug()
| void NoLimits::NoLimits2::BaseMap::debug |
( |
| ) |
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inlinevirtual |
◆ getRepeatIndex()
| uint32_t NoLimits::NoLimits2::BaseMap::getRepeatIndex |
( |
| ) |
const |
◆ getTexture()
| std::string NoLimits::NoLimits2::BaseMap::getTexture |
( |
| ) |
const |
◆ setRepeatIndex()
| void NoLimits::NoLimits2::BaseMap::setRepeatIndex |
( |
const uint32_t & |
value | ) |
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◆ setTexture()
| void NoLimits::NoLimits2::BaseMap::setTexture |
( |
const std::string & |
value | ) |
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◆ repeatIndex
| uint32_t NoLimits::NoLimits2::BaseMap::repeatIndex |
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private |
◆ texture
| std::string NoLimits::NoLimits2::BaseMap::texture |
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private |
The documentation for this class was generated from the following files: