#include <AutoPaint.h>
◆ AutoPaint()
NoLimits::NoLimits2::AutoPaint::AutoPaint |
( |
| ) |
|
|
inline |
◆ debug()
void NoLimits::NoLimits2::AutoPaint::debug |
( |
| ) |
|
|
inlinevirtual |
◆ getCovarage()
float NoLimits::NoLimits2::AutoPaint::getCovarage |
( |
| ) |
const |
◆ getEnabled()
bool NoLimits::NoLimits2::AutoPaint::getEnabled |
( |
| ) |
const |
◆ getMaxHeight()
float NoLimits::NoLimits2::AutoPaint::getMaxHeight |
( |
| ) |
const |
◆ getMaxSlope()
float NoLimits::NoLimits2::AutoPaint::getMaxSlope |
( |
| ) |
const |
◆ getMinHeight()
float NoLimits::NoLimits2::AutoPaint::getMinHeight |
( |
| ) |
const |
◆ getMinSlope()
float NoLimits::NoLimits2::AutoPaint::getMinSlope |
( |
| ) |
const |
◆ getNoise()
float NoLimits::NoLimits2::AutoPaint::getNoise |
( |
| ) |
const |
◆ getNoiseDetail()
float NoLimits::NoLimits2::AutoPaint::getNoiseDetail |
( |
| ) |
const |
◆ setCovarage()
void NoLimits::NoLimits2::AutoPaint::setCovarage |
( |
float |
value | ) |
|
◆ setEnabled()
void NoLimits::NoLimits2::AutoPaint::setEnabled |
( |
bool |
value | ) |
|
◆ setMaxHeight()
void NoLimits::NoLimits2::AutoPaint::setMaxHeight |
( |
float |
value | ) |
|
◆ setMaxSlope()
void NoLimits::NoLimits2::AutoPaint::setMaxSlope |
( |
float |
value | ) |
|
◆ setMinHeight()
void NoLimits::NoLimits2::AutoPaint::setMinHeight |
( |
float |
value | ) |
|
◆ setMinSlope()
void NoLimits::NoLimits2::AutoPaint::setMinSlope |
( |
float |
value | ) |
|
◆ setNoise()
void NoLimits::NoLimits2::AutoPaint::setNoise |
( |
float |
value | ) |
|
◆ setNoiseDetail()
void NoLimits::NoLimits2::AutoPaint::setNoiseDetail |
( |
float |
value | ) |
|
◆ covarage
float NoLimits::NoLimits2::AutoPaint::covarage |
|
private |
◆ enabled
bool NoLimits::NoLimits2::AutoPaint::enabled |
|
private |
◆ maxHeight
float NoLimits::NoLimits2::AutoPaint::maxHeight |
|
private |
◆ maxSlope
float NoLimits::NoLimits2::AutoPaint::maxSlope |
|
private |
◆ minHeight
float NoLimits::NoLimits2::AutoPaint::minHeight |
|
private |
◆ minSlope
float NoLimits::NoLimits2::AutoPaint::minSlope |
|
private |
◆ noise
float NoLimits::NoLimits2::AutoPaint::noise |
|
private |
◆ noiseDetail
float NoLimits::NoLimits2::AutoPaint::noiseDetail |
|
private |
The documentation for this class was generated from the following files: